Is there an easier way to test custom battles when something isn't working properly?

I'm very proud of this Vegeta gauntlet I made, but I went a bit overboard and ended up borking it somehow and causing the ai to bug out with damage %.

Pretty much it starts with vegeta in base, then he goes along each transformation until baby steals his body. Then you repeat it with baby until he goes Great Ape. Then vegeta gets his body back and you finish it with a climactic fight with him in blue.

Only issue is I've never been able to really get baby vegeta to properly go into great ape while regaining his health or even transforming properly.

I tried using the tables but when I fix one thing, another breaks. I left this alone for a month or 2 and came back to it and would like to finally post it. Anyone have a similar issue or know an easier fix?