Major Perks kinda suck

I have some ideas for perks that could be added to either minor or major

• Instant reload upon translocate

• Hack can’t be cancelled but has longer cast time

• Virus heals allies it passes through

• Emp doesn’t affect enemies but rather gives allies a movement speed and attack speed buff

• Virus does a lot less DOT but slows enemies affected

• Hacked health packs last longer and heal slightly more

• Invis becomes a seperate ability and trans locator has a longer cooldown

• Virus grants 50% lifesteal from the affected target and has a much longer cooldown

let me know what you think of these concepts!